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  • Computer science/ Electronics and Telecommunication graduate/Engineer with 2-5 yrs of experience in Unity3D Platform.

About Role/Position

  • Job Profile is to develop/maintain an Application in unity that includes embedding of a 3D object, AR/VR and Data Integration with other applications

Required Qualities

  • Communication skills, Self- Motivated, Coordination, Team Player, Quick Learner.

Responsibilities and Duties

  • Basic unity scripting, Implement UI and functionality as per application design Communicate with other team members Design, build, and maintain efficient, reusable, and reliable code.
  • Scene Lighting and Light Baking techniques, Unity rendering pipelines, Animator and animation pipeline, Scene optimisation
  • Creating high fidelity visuals for mobile and standalone applications
  • Shader graph knowledge, Knowledge of the 3D pipeline
  • Unreal engine lighting and Visual design
  • Data Integration with Application using API
  • Application optimization for performance and scalability
  • Ensure the best possible performance, quality, and responsiveness of the application.
  • Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems.
  • Ability to constantly learn and stay in touch with evolving game standards and development technologies.

Skills required for Unity Developer

  • Unity3D Platform
  • Unity3D Scripting
  • OOPs concepts
  • C#
  • JavaScript
  • Unity AssetBundles
  • HTTP Calls and RestAPI
  • Unity3d UI styling
  • Unity3d texture and texture compression
  • Apple Xcode
  • Data Handling in Unity using API
  • Experience in AR core/ AR Foundation - Preferred
  • Communication skills